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DESIGN PHILOSOPHY

My thoughts on game design have condensed around a few core beliefs over the years.

Città apocalittica

1. Back to streamlining

In an age dominated by overblown games, streamlined mechanics often seem to have taken a back seat in the design process. I believe the importance of crafting a streamlined experience should be reasserted as one of the fundamental qualities of good game design.

2. The theme-mechanics continuum

Theme and mechanics in board game design should form a continuum, where the two dimensions support each other to tell a better story and make the game more intuitive.

3. Interaction doesn't mean take that

Too often people seem to reduce the concept of player interaction in games to the presence or absence of "take that" mechanics. One of my goals as a game designer is exploring design space that allows players to interact in new and more positive ways.

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